Large natural animate (construct)
Level 15 Elite Brute XP 2400
|HP 368; Bloodied 184||Initiative +9 (see also hasty reaction)|
|AC 27, Fortitude 28, Reflex 24, Will 26||Perception+11|
|Speed 6 (cannot shift)||Darkvision|
|Immune disease, poison, sleep|
|Saving Throws +2; Action Points 1|
Aura of Misjudgment Aura 3
Enemies in the aura cannot shift.
A clay golem rolls initiative twice, taking the higher of the two results.
Attack: Melee 2 (one creature); +20 vs. AC
Hit: 3d10 + 13 damage, and the target cannot regain hit points (save ends).
Clay Smash At-Will
Effect: The clay golem uses slam twice.
Effect: The golem can move up to 8 squares. It can move through enemy spaces and has resist 10 all during this movement.
Berserk Attack At-Will
Trigger: An attack damages the golem while it is bloodied.
Effect (Immediate Reaction): The golem uses slam against a random target within its reach.
Str 26 (+15) Dex 14 (+9) Wis 18 (+11)
Con 24 (+14) Int 3 (+3) Cha 3 (+3)
Alignment Unaligned Languages -
Published in Monster Manual 2, page(s) 134, Dungeon Magazine 196.