Constricting Tentacle
Medium aberrant beast (blind)
Level 12 Minion Soldier XP 175

HP 1; a missed attack never damages a minion.Initiative +12
AC 28, Fortitude 25, Reflex 23, Will 23Perception+9
Speed 2, burrow 6Tremorsense 20
Immune blinded, gaze, teleportation



The constricting tentacle can be no more than 20 squares away from a silt horror.


When the constricting tentacle moves, it pulls with it any creature grabbed by it. In addition, the creature remains grabbed, and the tentacle does not provoke an opportunity attack from the grabbed creature.

Standard Actions

Seize At-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 10 damage, and the tentacle grabs the target.

Constricting Grab At-Will

Attack: Melee 1 (one creature grabbed by the tentacle); +15 vs. Fortitude

Hit: 10 damage, and the target is dazed until the end of the tentacle’s next turn.

Str 22 (+12)                Dex 18 (+10)                Wis 16 (+9)
Con 20 (+11)                Int 2 (+2)                Cha 12 (+7)

Alignment Unaligned        Languages -

Published in Dark Sun Creature Catalog, page(s) 87, Dungeon Magazine 202.