Copper Guard
Medium natural humanoid human , human
Level 15 Soldier XP 1200

Initiative +14        Senses Perception +8
HP 148; Bloodied 74
AC 31; Fortitude 28, Reflex 27, Will 25
Resist see copper defense
Speed 5

Spear (standard, at-will) Lightning, Weapon

+22 vs AC; 1d8+6 damage plus 1d6 lightning damage. Effect: The target is marked until the end of the copper guard’s next turn.

Jolting Reminder (immediate interrupt, when a target marked by the copper guard makes an attack that does not include the copper guard, at-will) Lightning

Reach 2; +20 vs Reflex; 1d8+6 lightning damage, and the target is pushed 2 squares.

Shocking Condemnation (standard, encounter) Lightning

Close burst 1; +20 vs Reflex; 2d8+6 lightning damage, and the target is immobilized until the end of the copper guard’s next turn.

Copper Defense

A copper guard gains resist 20 lightning when adjacent to at least one other copper guard.

Alignment Unaligned        Languages Common, Draconic
Str 23 (+13)      Dex 20 (+12)      Wis 13 (+8)
Con 20 (+12)      Int 11 (+7)      Cha 17 (+10)

Equipment: plate armor , spear .


Published in Dragon Magazine 378.