Corroded Helmed Horror
Medium elemental animate (construct)
Level 11 Soldier XP 600

Initiative +10        Senses Perception +14; Darkvision
HP 112; Bloodied 56
AC 27; Fortitude 23, Reflex 23, Will 23
Immune charm, disease, fear, poison, sleep
Speed 6, fly 6 (clumsy)

Elemental Greatsword (standard, at-will) Weapon, Cold, Fire, Lightning or Thunder

+20 vs AC; 1d10+7 damage plus 1d10 cold, fire lightning, or thunder damage (helmed horror’s choice).

Blade Sweep (standard, encounter) Weapon, Cold, Fire, Lightning or Thunder

+16 vs ; 4d8+5 damage.. The helmed horror makes an elemental greatsword attack against two different targets within reach.

Tactical Step (free, when the helmed horror hits with an opportunity attack; at-will)

The helmed horror shifts 2 squares.

Alignment Unaligned        Languages Common, Primordial
Skills Insight +15
Str 21 (+10)      Dex 16 (+8)      Wis 18 (+9)
Con 16 (+8)      Int 10 (+5)      Cha 10 (+5)

Equipment: greatsword .


Published in Dungeon Magazine 161, page(s) 109.