Craud Impaler
Medium natural beast (aquatic)
Level 3 Skirmisher XP 150

HP 51; Bloodied 25Initiative +7
AC 17, Fortitude 15, Reflex 15, Will 13Perception+3
Speed 6, swim 6Darkvision

Traits

Aquatic

The impaler can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Standard Actions

Claw At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d6 + 4 damage.

Scissor Claws At-Will

Effect: The impaler uses claw twice. If both attacks hit, the impaler recharges impale and uses it as a free action.

Impale Encounter

Attack: Melee 2 (one creature); +10 vs. AC

Hit: 1d4 + 4 damage, and ongoing 5 damage (save ends).

Triggered Actions

Scuttle At-Will

Trigger: The impaler misses with an attack.

Effect (Free Action): The impaler shifts 2 squares.

Str 16 (+4)                Dex 19 (+5)                Wis 14 (+3)
Con 19 (+5)                Int 3 (-3)                Cha 9 (0)

Alignment unaligned        Languages -

Published in Monster Manual 3, page(s) 36.