Crimson Deathmist
Huge shadow animate (undead)
Level 19 Elite Soldier XP 4800

HP 328; Bloodied 164Initiative +21
AC 35, Fortitude 31, Reflex 34, Will 30Perception+20
Speed 0, fly 6 (altitude limit 3)Darkvision
Immune disease; Resist 10 necrotic, 10 poison; Vulnerable 10 radiant
Saving Throws +2; Action Points 1

Traits

Impending Doom (necrotic) Aura 2

Enemies can’t spend healing surges in the aura. When an enemy ends its turn in the aura, it takes 10 necrotic damage, and the deathmist gains 10 temporary hit points.

Insubstantial

The deathmist takes half damage from any damage source, except those that deal fire, force, or radiant damage. When it takes fire or radiant damage, it loses this trait until the start of its next turn.

Mist Form

The deathmist can move through openings of any size. It can also enter other creatures’ spaces and end its turn there.

Standard Actions

Deathly Grasp (necrotic, poison) At-Will

Attack: Melee 2 (one creature); +22 vs. Fortitude

Hit: 3d8 + 14 necrotic and poison damage, and the target is slowed until the end of the deathmist’s next turn.

Demand Obedience (necrotic, psychic) At-Will

Attack: Melee 2 (one or two creatures); +22 vs. Will

Hit: 4d8 + 10 necrotic and psychic damage. If the target uses an attack power that doesn’t include the deathmist as a target before the end of the deathmist’s next turn, the target takes 10 necrotic and psychic damage.

Terror Wave (fear, psychic) Recharge when first bloodied

Attack: Close burst 2 (enemies in the burst); +22 vs. Will

Hit: 3d10 + 11 psychic damage, and the target is immobilized until the end of the deathmist’s next turn.

Minor Actions

Hypnotic Lure (charm) At-Will 1/round

Attack: Close burst 5 (one or two creatures in the burst); +22 vs. Will

Hit: The deathmist pulls the target up to 4 squares.

Skills Stealth +24
Str 17 (+12)                Dex 30 (+19)                Wis 22 (+15)
Con 24 (+16)                Int 12 (+10)                Cha 12 (+10)

Alignment Evil        Languages Abyssal

Published in Monster Vault: Threats to the Nentir Vale, page(s) 111.