Crocodile Cult Priest
Medium natural humanoid (shapechanger), human
Level 12 Soldier (Leader) XP 700
|HP 124; Bloodied 62||Initiative +10|
|AC 28, Fortitude 25, Reflex 24, Will 24||Perception+9|
|Speed 6, swim 6 in crocodile form||Low-light vision|
Whip (weapon) At-Will
Requirement: The priest must be in human or hybrid form.
Attack: Melee 2 (one creature); +17 vs. AC
Hit: 2d8 + 11 damage, and the priest can pull the target 1 square or make the target fall prone.
Requirement: The priest must be in crocodile or hybrid form.
Attack: Melee 1 (one creature); +17 vs. AC
Hit: 2d8 + 11 damage, and the target is grabbed (escape DC 20). The target takes ongoing 10 damage until the grab ends.
Change Shape (polymorph) At-Will
Effect: The priest can alter its physical form to appear as a crocodile, a human–crocodile hybrid, or a unique Medium humanoid until the priest uses change shape again or dies.
Call for Vengeance At-Will
Trigger: An ally within 5 squares of the priest is killed by an enemy attack.
Effect (Immediate Reaction): Any ally within 5 squares of the priest gains a +5 bonus to weapon damage rolls until the end of the priest’s next turn.
Skills Athletics +16, Heal +14
Str 20 (+11) Dex 14 (+8) Wis 16 (+9)
Con 20 (+11) Int 12 (+7) Cha 16 (+9)
Alignment Evil Languages Common
Equipment: crocodile hide armor, whip .
Published in Dungeon Magazine 209.