Crughth, Orc Shaman
Medium natural humanoid
Level 5 Elite Controller XP 400
|HP 124; Bloodied 62||Initiative +4|
|AC 19, Fortitude 17, Reflex 16, Will 18||Perception+6|
|Speed 6||Low-light vision|
|Saving Throws +2; Action Points 1|
Revel in Blood Aura 1
Any bloodied enemy that starts its turn in the aura takes 5 damage.
Spirit Axe (necrotic, weapon) At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 1d10 + 2 damage plus 1d10 necrotic damage, and the target is slowed until the end of Crughth’s next turn.
Spirit Guidance At-Will
Effect: Crughth uses spirit axe twice.
Incensed Ancestors (fear, psychic) At-Will
Attack: Close blast 3 (enemies in the blast); +8 vs. Will
Hit: 2d8 + 4 psychic damage, and the target grants combat advantage (save ends).
First Failed Saving Throw: The target is dazed until the end of Crughth’s next turn.
Scornful Howl (fear, thunder) Recharge when Crughth is first bloodied
Requirement: Crughth must have taken damage during the encounter.
Attack: Close burst 2 (enemies in the burst); +8 vs. Will
Hit: 2d10 + 4 thunder damage, and Crughth pushes the target up to 2 squares.
Miss: Half damage, and Crughth pushes the target 1 square.
Savage Demise Encounter
Trigger: Crughth drops to 0 hit points.
Effect (Free Action): Crughth takes a standard action.
Skills Nature +11, Religion +7
Str 16 (+5) Dex 14 (+4) Wis 18 (+6)
Con 14 (+4) Int 10 (+2) Cha 13 (+3)
Alignment Evil Languages Common, Giant
Equipment: battleaxe , hide armor .
Published in Dungeon Magazine 196.