Crushing Wave Initiate
Medium elemental humanoid (aquatic, water), genasi
Level 8 Soldier XP 350
Initiative +9 Senses Perception +6
HP 89; Bloodied 44
AC 24; Fortitude 21, Reflex 20, Will 20
Resist 5 lightning
Speed 6, swim 6
Longsword (standard, at-will) Lightning, Weapon
+15 vs AC; 2d8+3 lightning damage, and the target is marked until the end of the encounter, until the initiate is knocked unconscious, or until another mark supersedes this one.
Stroke of Lightning (standard, recharge
+15 vs AC; 2d8+3 lightning damage, and the initiate teleports the target to a space of the initiate’s choosing within 8 squares of the initiate that does not include hindering terrain. The initiate then makes a secondary attack, which is a close burst 1 centered on the target.
Secondary Attack: +15 vs AC; (targets enemies)2d8+3 lightning damage.
Elemental Assault (immediate reaction, when an enemy marked by the initiate and within 10 squares of it hits with an attack that does not include the initiate; at-will) Teleportation
The initiate teleports to a square adjacent to the triggering enemy and makes a longsword attack as a free action.
Swift Current (move; encounter)
The Crushing Wave initiate shifts 6 squares. During this movement, the initiate can move across liquid and through enemies’ spaces, ignoring difficult terrain and hazardous terrain effects. It takes no penalties for squeezing during this movement.
Alignment Evil Languages Common, Primordial
Str 20 (+9) Dex 17 (+7) Wis 14 (+6)
Con 17 (+7) Int 11 (+4) Cha 16 (+7)
Equipment: chainmail , longsword .
Description: Not all of Solkara’s worshipers are such mighty beings as titans or abominations. Many of her lesser followers are watersoul genasi who long for her to inundate creation.
Published in The Plane Below, page(s) 155.