Cyclops Storm Shaman
Large fey humanoid
Level 17 Artillery XP 1600

Initiative +11        Senses Perception +17; truesight 6
HP 128; Bloodied 64
AC 29; Fortitude 28, Reflex 26, Will 27
Speed 8

Quarterstaff (standard, at-will) Thunder, Weapon

Reach 2; +22 vs AC; 2d4+4 damage, plus 1d8 thunder damage.

Tempest Orb (standard, at-will) Lightning, Thunder

Range 20; +20 vs Reflex; 2d8+6 lightning and thunder damage.

Evil Eye (minor, at-will)

Range 20; +20 vs Fortitude; the target gains vulnerable 5 to thunder damage and vulnerable 5 to lightning damage (save ends both effects).

Storm Burst (standard, encounter) Lightning, Thunder, Zone

Area burst 2 within 10; the power creates a zone that lasts until the end of the encounter. Enemies within the zone at the start of their turns take 2d8 lightning damage. Uncovered flames are doused and ongoing fire damage ends immediately within the zone.

Wind Flight (minor; encounter)

The cyclops storm shaman gains a fly speed of 8 (hover) until the end of its next turn. If it doesn’t land before then, it crashes.

Alignment Unaligned        Languages Elven
Str 18 (+12)      Dex 16 (+11)      Wis 19 (+12)
Con 20 (+13)      Int 14 (+10)      Cha 15 (+10)

Equipment: leather armor , quarterstaff .


Published in Monster Manual, page(s) 48, Dungeon Delve, page(s) 97, P3 Assault on Nightwyrm Fortress, page(s) 2.