Dakranad, Mithral Dragon
Huge immortal magical beast (dragon)
Level 29 Solo Skirmisher XP 65000

Initiative +27        Senses Perception +27; Darkvision
HP 1052; Bloodied 526 ; see also bloodied breath
AC 44; Fortitude 41, Reflex 43, Will 41
Resist 25 radiant
Saving Throws +5
Speed 10, fly 12 (hover), overland flight 15, teleport 10
Action Points 2

Bite (standard, at-will) Radiant

Reach 3; +34 vs AC; 2d8+11 damage, and ongoing radiant 15 radiant damage (save ends).

Claw (standard, at-will)

Reach 3; +34 vs AC; 3d8+8 damage.

Dimension Strike (minor, at-will) Teleportation

The dragon teleports 5 squares, makes a claw attack, teleports 5 squares, and makes a claw attack against a different target.

Wing Buffet (minor, recharge )

Reach 3; +32 vs Fortitude; 4d10+8 damage, and the target is pushed 3 squares.

Mithral Prescience (minor, at-will)

Ranged 10; the target takes a –2 penalty to all defenses against the dragon’s attacks until the dragon uses this power against another target.

Breath Weapon (standard, recharge ) Radiant

Close blast 5; +32 vs Reflex; 4d10+6 radiant damage, and the target is blinded (save ends). Miss: Half damage.

Bloodied Breath (free, when first bloodied, encounter)

Breath weapon recharges, and the dragon uses it

Dimensional Flurry (standard, encounter) Radiant

Close burst 10; targets up to four enemies; +32 vs Reflex; 4d6+5 damage, and the target takes ongoing 15 radiant damage and is dazed (save ends both). Effect: The dragon teleports to a space in the burst.

Frightful Presence (standard, encounter) Fear

Close burst 10; targets enemies; +32 vs Will; the target is stunned until the end of the dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).

Prophetic Defense (immediate interrupt, when the dragon is hit by an attack; at-will) Teleportation

The dragon gains a +4 bonus to all defenses against the triggering attack. If the attack misses, the dragon teleports 6 squares.

Alignment Evil        Languages Common, Draconic, Supernal
Skills Diplomacy +26, History +26, Insight +27, Intimidate +26, Religion +26
Str 27 (+22)      Dex 32 (+25)      Wis 27 (+22)
Con 23 (+20)      Int 25 (+21)      Cha 25 (+21)

Published in Dungeon Magazine 173, page(s) 76.