Dark Creeper
Small shadow humanoid
Level 4 Skirmisher XP 175

Initiative +8        Senses Perception +4; Darkvision
HP 54; Bloodied 27
AC 18; Fortitude 15, Reflex 17, Will 15
Speed 6

Dagger (standard, at-will) Weapon

+9 vs AC; 1d4+4 damage.

Dagger (standard, at-will) Weapon

Range 5/10; +9 vs AC; 1d4+4 damage.

Killing Dark ( when reduced to 0 hit points, )

Close burst 1; targets enemies; each target is blinded (save ends). When slain, a dark creeper explodes in a spout of darkness

Combat Advantage

The dark creeper deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.

Dark Step (move; at-will)

The dark creeper moves up to 4 squares, gains a +4 bonus to AC against opportunity attacks, and gains combat advantage against any target that it ends its move adjacent to.

Alignment Unaligned        Languages Common
Skills Stealth +11, Thievery +11
Str 11 (+2)      Dex 18 (+6)      Wis 14 (+4)
Con 14 (+4)      Int 13 (+3)      Cha 13 (+3)

Equipment: black garments, dagger x5.


Published in Monster Manual, page(s) 49, Dungeon Magazine 158, page(s) 20, FR1 Scepter Tower of Spellgard, page(s) 48, 50, 53, 56, 58, 62, 63, H1 Keep on the Shadowfell, page(s) 77, H3 Pyramid of Shadows, page(s) 32.