Darkpact Ghoul Initiate
Medium natural humanoid (undead)
Level 13 Elite Skirmisher XP 1600
Initiative +13 Senses Perception +10; Darkvision
Nauseating Stench aura 6; a living creature that enters or starts its turn in the aura takes a –2 penalty to attack rolls, skill checks, and ability checks.
HP 264; Bloodied 132
AC 29; Fortitude 27, Reflex 27, Will 25
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Saving Throws +2
Action Points 1
Claw (standard, at-will)
+18 vs AC; 2d10+4 damage, and the target is immobilized (save ends).
Double Attack (standard, at-will)
The darkpact ghoul makes two claw attacks
Ravenous Bite (standard, at-will)
Targets a bloodied creature; +18 vs AC; 2d12+6 damage or 3d12+6 damage and weakened (save ends) against an immobilized target.
Baleful Step (move; recharge ) Teleportation
The ghoul teleports up to 6 squares. Each enemy adjacent to the ravenous ghoul after it teleports is dazed until the end of the ravenous ghoul’s next turn.
Alignment Evil Languages Common
Skills Stealth +16
Str 23 (+12) Dex 21 (+11) Wis 18 (+10)
Con 20 (+11) Int 17 (+9) Cha 15 (+8)
Published in Dungeon Magazine 161, page(s) 117.