Dayan, Vampire Necromancer
Medium natural humanoid (undead)
Level 3 Elite Controller (Leader) XP 300

HP 84; Bloodied 42Initiative +4
AC 17, Fortitude 14, Reflex 15, Will 16Perception+8
Speed 7, climb 4 (spider climb)Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Saving Throws +2; Action Points 1


Unholy Strength (necrotic) Aura 2

Any undead ally in the aura deals 5 extra necrotic damage.

Burned by Sunlight (radiant)

Whenever Dayan starts his turn in direct sunlight, he takes 5 radiant damage.

Grave Healing

If Dayan takes an extended rest in or on his grave dirt, he regains all his hit points. Dayan cannot rest while in mist form.

Standard Actions

Deft Longsword (weapon) At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 2d8 + 2 damage.

Effect: After the attack, Dayan slides the target up to 2 squares.

Embolden Undead At-Will

Effect: Dayan can use deft longsword twice, or he can use deft longsword once and allow one undead ally within 5 squares of him to make a basic attack as a free action.

Word of Beguilement (charm, psychic) Recharge

Attack: Close blast 3 (enemies in the blast); +6 vs. Will

Hit: 2d8 +5 psychic damage, and until the end of its next turn, the target is slowed and takes a -2 penalty to attack rolls it makes against Dayan.

Necromantic Surge (necrotic) Recharge when first bloodied

Attack: Close blast 5 (creatures in the blast); +6 vs. Fortitude

Hit: 2d6 + 4 necrotic damage, and target is dazed (save ends).

Miss: Half damage.

Effect: Undead allies in the blast gain 10 temporary hit points.

Minor Actions

Bite At-Will (1/round)

Attack: Melee 1 (one dazed, dominated, stunned, or unconscious creature); +8 vs. AC

Hit: 1d10 + 3 damage, and Dayan regains 5 hit points.

Triggered Actions

Mist Form (polymorph) Encounter

Trigger: Dayan takes damage while bloodied.

Effect (No Action): Dayan becomes insubstantial, gains fly 12, and can immediately shift up to his fly speed. Dayan cannot attack in this form and can end this form as a minor action.

Skills Arcana +10, Bluff +10, Stealth +9
Str 14 (+3)                Dex 16 (+4)                Wis 14 (+3)
Con 10 (+1)                Int 18 (+5)                Cha 18 (+5)

Alignment Evil        Languages Common
Equipment: longsword .

Published in Halls of Undermountain, page(s) 56.