Death Giant Dreadguard
Large shadow humanoid (giant)
Level 22 Soldier XP 4150
Initiative +18 Senses Perception +19; Darkvision
Soulcatcher aura 5; a creature that dies within the aura bestows one soul shard to the dreadguard.
HP 209; Bloodied 104
AC 38; Fortitude 37, Reflex 33, Will 31
Resist 15 necrotic
Mace (standard, at-will) Weapon
Reach 2; +29 vs AC; 2d8+6 damage, and the target is marked until the end of the dreadguard’s next turn.
Death Guardian (immediate interrupt, when an enemy marked by the dreadguard makes an attack that does not include the dreadguard; at-will)
The dreadguard makes a mace attack against the triggering enemy.
Soul Shield (free, when an ally within 5 squares is hit by an attack; at-will)
The dreadguard expends one soul shard and the ally gains a +4 bonus to all defenses against the attack.
Consume Soul Shard (minor; at-will) Healing
The dreadguard expends one soul shard and regains 20 hit points.
The soul shroud contains soul shards that swirl around the dreadguard to protect and empower it. At the start of an encounter, the soul shroud contains four soul shards. While the soul shroud is depleted of soul shards, the dreadguard takes a –2 penalty to attack rolls.
Alignment Evil Languages Giant
Skills Intimidate +18
Str 28 (+20) Dex 20 (+16) Wis 16 (+14)
Con 25 (+18) Int 12 (+12) Cha 15 (+13)
Equipment: heavy shield , mace , plate armor .
Published in Dragon Magazine 378, Dungeon Magazine 170, page(s) 49, 51.