Death Mold Crocodile
Medium natural beast (reptile)
Level 13 Minion Soldier XP 200

HP 1; a missed attack never damages a minion.Initiative +9
AC 29, Fortitude 25, Reflex 24, Will 23Perception+6
Speed 4, swim 6Low-light vision

Standard Actions

Bite At-Will

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 10 necrotic damage, and the target is slowed until the end of its next turn.

Triggered Actions

Spore Burst (necrotic) Encounter

Trigger: The crocodile drops to 0 hit points as a result of a weapon attack.

Attack (No Action): Close burst 2 (living creatures in the burst); +16 vs. Fortitude

Hit: 10 necrotic damage. A Small or Medium target reduced to 0 hit points or fewer dies and immediately becomes a death mold zombie. The zombie rolls initiative and acts on its turn.

Str 22 (+12)                Dex 13 (+7)                Wis 10 (+6)
Con 19 (+10)                Int 1 (+1)                Cha 1 (+1)

Alignment Unaligned        Languages -

Published in Dungeon Magazine 209.