Death Mold Zombie
Medium natural humanoid (undead)
Level 12 Brute XP 700
|HP 147; Bloodied 73||Initiative +7|
|AC 24, Fortitude 25, Reflex 21, Will 22||Perception+8|
|Resist 10 necrotic; Vulnerable 10 fire|
Whenever the zombie takes radiant damage, it falls prone.
Attack: Melee 1 (one creature); +17 vs. AC
Hit: 2d12 + 12 damage.
Spore Burst (necrotic) Recharge
Trigger: An enemy hits the zombie with a weapon attack.
Attack (Immediate Reaction): Close burst 2 (living creatures in the burst); +15 vs. Fortitude
Hit: 3d6 + 12 necrotic damage. A Small or Medium target dropped below 1 hit point by this attack immediately dies and becomes a death mold zombie. The zombie rolls initiative and acts on its turn under the Dungeon Master’s control.
Str 22 (+12) Dex 12 (+7) Wis 15 (+8)
Con 17 (+9) Int 1 (+1) Cha 1 (+1)
Alignment Unaligned Languages -
Published in The Book of Vile Darkness, page(s) 2-36, Dungeon Magazine 209, Dungeon Magazine 221.