Death Mold Zombie
Medium natural humanoid (undead)
Level 12 Brute XP 700

HP 147; Bloodied 73Initiative +7
AC 24, Fortitude 25, Reflex 21, Will 22Perception+8
Speed 4
Resist 10 necrotic; Vulnerable 10 fire

Traits

Dormant Corpse

Whenever the zombie takes radiant damage, it falls prone.

Standard Actions

Slam At-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 2d12 + 12 damage.

Triggered Actions

Spore Burst (necrotic) Recharge

Trigger: An enemy hits the zombie with a weapon attack.

Attack (Immediate Reaction): Close burst 2 (living creatures in the burst); +15 vs. Fortitude

Hit: 3d6 + 12 necrotic damage. A Small or Medium target dropped below 1 hit point by this attack immediately dies and becomes a death mold zombie. The zombie rolls initiative and acts on its turn under the Dungeon Master’s control.

Str 22 (+12)                Dex 12 (+7)                Wis 15 (+8)
Con 17 (+9)                Int 1 (+1)                Cha 1 (+1)

Alignment Unaligned        Languages -

Published in The Book of Vile Darkness, page(s) 2-36, Dungeon Magazine 209, Dungeon Magazine 221.