Death Squad Assassin
Medium natural humanoid (shapechanger)
Level 7 Lurker XP 300
Initiative +11 Senses Perception +6
HP 61; Bloodied 30
AC 21; Fortitude 18, Reflex 20, Will 19
Assassin's Longblade (standard, at-will) Weapon
+12 vs AC; 1d6+6 damage.
Shapeshifter Feint (minor, at-will)
+10 vs Reflex; the death squad assassin gains combat advantage against the target until the end of the death squad assassin's next turn.
Assassin's Quarry (standard, recharge
+10 vs Reflex; 3d6+8 damage, and ongoing 5 damage (save ends).
Change Shape (minor; at-will) Polymorph
A doppelganger can alter its physical form to take on the appearance of any Medium humanoid, including a unique individual.
The death squad assassin deals an extra 2d6 damage against any target it has combat advantage against.
Alignment Unaligned Languages Common
Skills Bluff +10, Insight +11, Stealth +12
Str 10 (+3) Dex 19 (+7) Wis 16 (+6)
Con 13 (+4) Int 13 (+4) Cha 14 (+5)
Equipment: dark robes, assassin's longblade
Published in Dungeon Magazine 160, page(s) 30.