Death Squad Assassin
Medium natural humanoid (shapechanger)
Level 7 Lurker XP 300

Initiative +11        Senses Perception +6
HP 61; Bloodied 30
AC 21; Fortitude 18, Reflex 20, Will 19
Speed 6

Assassin's Longblade (standard, at-will) Weapon

+12 vs AC; 1d6+6 damage.

Shapeshifter Feint (minor, at-will)

+10 vs Reflex; the death squad assassin gains combat advantage against the target until the end of the death squad assassin's next turn.

Assassin's Quarry (standard, recharge

+10 vs Reflex; 3d6+8 damage, and ongoing 5 damage (save ends).

Change Shape (minor; at-will) Polymorph

A doppelganger can alter its physical form to take on the appearance of any Medium humanoid, including a unique individual.

Combat Advantage

The death squad assassin deals an extra 2d6 damage against any target it has combat advantage against.

Alignment Unaligned        Languages Common
Skills Bluff +10, Insight +11, Stealth +12
Str 10 (+3)      Dex 19 (+7)      Wis 16 (+6)
Con 13 (+4)      Int 13 (+4)      Cha 14 (+5)

Equipment: dark robes, assassin's longblade


Published in Dungeon Magazine 160, page(s) 30.