Tiny natural animate (demon, undead)
Level 15 Artillery XP 1200
Initiative +11 Senses Perception +14
HP 114; Bloodied 57
AC 27; Fortitude 25, Reflex 27, Will 26
Immune disease, poison; Resist 10 fire, 10 necrotic; Vulnerable 5 radiant
Speed fly 10 (hover)
Fiery Bite (standard, at-will) Fire
Reach 0; +22 vs AC; 1d8 damage plus 1d8 fire damage.
Unholy Fire (standard, at-will) Fire, Necrotic
Ranged 10; +20 vs Reflex; 2d8+8 fire damage, plus ongoing 5 necrotic damage (save ends).
Vile Consecration (standard, encounter) Fire, Necrotic
Area burst 3 within 20; +20 vs Reflex; 3d8+8 fire and necrotic damage. Miss: Half damage. The flameskull can exclude two allies from the effect.
While the demonic flameskull is bloodied, it deals an extra 1d8 damage with its attacks.
Mage Hand (minor; at-will) Conjuration
As the wizard power mage hand.
The flameskull sheds bright light out to 5 squares, but it can reduce its brightness to dim light out to 2 squares as a free action.
Alignment Unaligned Languages Common, one other
Skills Stealth +12
Str 6 (+5) Dex 18 (+11) Wis 15 (+9)
Con 18 (+11) Int 23 (+13) Cha 21 (+12)
Published in P2 Demon Queen Enclave, page(s) 55, Revenge of the Giants, page(s) 75.