Demonic Flameskull
Tiny natural animate (demon, undead)
Level 15 Artillery XP 1200

Initiative +11        Senses Perception +14
HP 114; Bloodied 57
Regeneration 5
AC 27; Fortitude 25, Reflex 27, Will 26
Immune disease, poison; Resist 10 fire, 10 necrotic; Vulnerable 5 radiant
Speed fly 10 (hover)

Fiery Bite (standard, at-will) Fire

Reach 0; +22 vs AC; 1d8 damage plus 1d8 fire damage.

Unholy Fire (standard, at-will) Fire, Necrotic

Ranged 10; +20 vs Reflex; 2d8+8 fire damage, plus ongoing 5 necrotic damage (save ends).

Vile Consecration (standard, encounter) Fire, Necrotic

Area burst 3 within 20; +20 vs Reflex; 3d8+8 fire and necrotic damage. Miss: Half damage. The flameskull can exclude two allies from the effect.

Demonic Fury

While the demonic flameskull is bloodied, it deals an extra 1d8 damage with its attacks.

Mage Hand (minor; at-will) Conjuration

As the wizard power mage hand.


The flameskull sheds bright light out to 5 squares, but it can reduce its brightness to dim light out to 2 squares as a free action.

Alignment Unaligned        Languages Common, one other
Skills Stealth +12
Str 6 (+5)      Dex 18 (+11)      Wis 15 (+9)
Con 18 (+11)      Int 23 (+13)      Cha 21 (+12)

Published in P2 Demon Queen Enclave, page(s) 55, Revenge of the Giants, page(s) 75.