Dergan Ironhammer
Medium natural humanoid
Level 5 Brute XP 200

Initiative +3        Senses Perception +3; low-light vision
HP 72; Bloodied 36
AC 17; Fortitude 18, Reflex 16, Will 17
Saving Throws +5 against poison effects
Speed 6

Maul (standard, at-will) Weapon

Melee 1; +10 vs AC; 2d6+3 damage.

Stand Your Ground

Dergan reduces any forced movement he’s subjected to by 1 square. If he would be knocked prone, he can roll a saving throw to avoid falling prone.

Alignment Unaligned        Languages Common, Dwarven
Str 17 (+5)      Dex 12 (+3)      Wis 12 (+3)
Con 12 (+3)      Int 10 (+2)      Cha 14 (+4)

Equipment: leather apron, maul .


Published in Dungeon Magazine 162, page(s) 82.