Deva Zealot
Medium immortal humanoid
Level 14 Skirmisher XP 1000

Initiative +15        Senses Perception +15
HP 135; Bloodied 67
AC 28; Fortitude 25, Reflex 27, Will 25 ; +1 to all defenses against bloodied enemies
Resist 10 necrotic, 10 radiant
Speed 6

Falchion (standard, at-will) Radiant, Weapon

+19 vs AC; 4d4+5 damage (crit 8d4 + 21) plus 1d6 radiant damage.

Path of Virtue (standard, encounter)

The deva zealot shifts half its speed and makes one falchion attack against each enemy within reach during the move

Dazzling Soul (minor; recharge )

The deva zealot gains concealment until the start of its next turn, and any other square within 6 squares of the zealot is illuminated by bright light. Any square within 12 squares of the zealot is illuminated by dim light.

Radiant Retribution (free, when an enemy hits the deva zealot on the zealot’s turn; at-will) Radiant

The triggering enemy takes half the attack’s damage as radiant damage.

Memory of A Thousand Lifetimes (free, when the deva zealot makes an attack roll, a skill check, or an ability check and dislikes the result; encounter)

The zealot adds 1d6 to the triggering roll.

Skirmish Radiant

If a deva zealot ends its move at least 4 squares from the square where it started the move, its attacks deal 1d6 extra radiant damage until the start of its next turn.

Alignment Unaligned        Languages Common
Skills Acrobatics +18, Religion +16, Stealth +18
Str 20 (+12)      Dex 22 (+13)      Wis 16 (+10)
Con 15 (+9)      Int 14 (+9)      Cha 20 (+12)

Equipment: falchion , leather armor .

Published in Monster Manual 2, page(s) 62.