Medium immortal animate
Level 24 Brute XP 6050
|HP 275; Bloodied 137||Initiative +22|
|AC 36, Fortitude 35, Reflex 37, Will 36||Perception+20|
|Resist 25 fire|
Lead the Dance
Whenever the dancer moves, any creature grabbed by the dancer moves with it, staying adjacent to the dancer in a square of the dancer’s choice.
Claw (necrotic) Recharge when the dancer has no creature grabbed
Attack: Melee 1 (one creature); +29 vs. AC
Hit: 4d8 + 22 damage, and the target is grabbed (escape DC 28). The target takes ongoing 30 necrotic damage until the grab ends.
Switch Partners Recharge when the dancer starts its turn grabbing a creature
Effect: The creature grabbed by the dancer is released, and is instead grabbed by another dancer adjacent to the creature.
Str 21 (+17) Dex 30 (+22) Wis 26 (+20)
Con 25 (+19) Int 2 (+8) Cha 4 (+9)
Alignment Evil Languages -
Published in Dungeon Magazine 219.