Dharvek
Medium fey humanoid , elf
Level 10 Elite Artillery XP 1000

Initiative +7        Senses Perception +9; low-light vision
Group Awareness aura 5; non-elf allies in the aura gain a +1 racial bonus to Perception checks.
HP 164; Bloodied 82
AC 23; Fortitude 21, Reflex 24, Will 23
Saving Throws +2
Speed 7 see also scavenger's survival
Action Points 1

Short Sword (standard, at-will) Weapon

+17 vs AC; 1d6+5 damage.

Shortbow (standard, at-will) Weapon

Ranged 15/30; +17 vs AC; 2d6+4 damage.

Burning Arrow (standard, at-will) Weapon, Fire

Ranged 15/30; +17 vs AC; 2d8+4 damage, and ongoing 10 fire damage (save ends).

Twin Arrows (standard, at-will) Weapon

Dharvek makes two shortbow attacks

Shocking Dissuasion (standard, recharge )

Close burst 2; +15 vs Reflex; 2d6+4 lightning damage, and the target is pushed 2 squares.

Elven Accuracy (free; encounter)

Dharvek can reroll an attack roll. He must use the second roll, even if it’s lower.

Scavenger's Survival (move; encounter)

Dharvek shifts 3 squares and gains phasing during this movement.

Alignment Evil        Languages Common, Elven, Giant
Skills Bluff +16, Insight +14, Stealth +15, Thievery +15
Str 13 (+6)      Dex 15 (+7)      Wis 18 (+9)
Con 16 (+8)      Int 18 (+9)      Cha 14 (+7)

Equipment: dagger x2, leather armor , longsword , shortbow .

Description: A recent arrival to the city’s smuggler trade and an upstart rival to the gang lord Kreelo, the elf named Dharvek is still sought by the Sentinel Marshals of House Deneith for years of war profiteering. He maintains a hidden storehouse of illegal weapons deep in the Whiteroof Ward, guarded well by deadly traps and animate constructs. Rumors within Fairhaven’s underworld hold that Dharvek’s vault includes a cache of experimental arms spirited away from the city of Eston before the Day of Mourning.

Too vain to assume an epithet like infamous masterminds, Dharvek is a criminal of unknown scruples and devious stratagems. He amasses wealth but spends it quickly, strengthening his resources and eschewing decadence. The dusky tone of his skin suggests the presence of drow blood in his ancestry, but this rumor only makes his exploits, origins, and motives all the more mysterious. Yet there may be some truth to the tales: Nearly fifty years ago, Dharvek started his criminal career in the gutters of Stormreach, Xen’drik’s outpost of civilization, and left that perilous city behind only when more than one Storm Lord put a bounty on his head.


Published in Dungeon Magazine 175, page(s) 70.