Dimensional Marauder
Medium aberrant magical beast
Level 4 Lurker XP 175

Initiative +10        Senses Perception +5; low-light vision
HP 45; Bloodied 22
AC 18; Fortitude 15, Reflex 17, Will 16
Vulnerable psychic; a dimensional marauder that takes psychic damage immediately ends planephase form.
Speed 7, teleport 3

Basic Attack Bite (standard, at-will)

+9 vs AC; 2d6+3 damage.

Reality Warp (standard; usable only while insubstantial, at-will) Teleportation

+7 vs Reflex; 1d10+4 damage, and the dimensional marauder teleports the target 3 squares. The marauder then teleports 3 squares into a space adjacent to the target.

Planar Evasion (immediate reaction, when the dimensional marauder is hit by a melee attack; recharge ) Teleportation

The marauder teleports 3 squares.

Planephase Form (standard; at-will)

The dimensional marauder partially phases into another plane, gaining insubstantial and phasing until the end of its next turn or until it hits or misses with an attack. Sustain Minor: The effect persists.

Alignment Unaligned        Languages Deep Speech
Skills Stealth +11
Str 11 (+2)      Dex 18 (+6)      Wis 16 (+5)
Con 15 (+4)      Int 4 (-1)      Cha 12 (+3)


Published in Monster Manual 2, page(s) 69, Dungeon Magazine 173, page(s) 10.