Dire Bulette
Huge natural beast
Level 18 Elite Skirmisher XP 4000

HP 350; Bloodied 175Initiative +17
AC 33, Fortitude 31, Reflex 29, Will 28Perception+14
Speed 8, burrow 8Darkvision, tremorsense 20
Saving Throws +2; Action Points 1

Traits

Ground Eruption

The squares of ground the bulette burrows into or emerges from become difficult terrain until the end of the encounter.

Standard Actions

Bite At-Will

Attack: Melee 1 (one creature); +23 vs. AC

Hit: 3d10 + 10 damage, or 5d10 + 10 against a prone target.

Leaping Bite At-Will

Effect: The bulette jumps up to 7 squares and can use bite at any point during the movement. This movement does not provoke opportunity attacks.

Rising Burst At-Will

Requirement: The bulette must be underground.

Effect: The bulette moves up to its speed to a square aboveground. This movement does not provoke opportunity attacks. When it first enters a square aboveground during this movement, it makes the following attack.

    Attack: Close burst 3 (creatures in the burst); +23 vs. AC

    Hit: 2d12 + 10 damage.

    Miss: Half damage.

Move Actions

Earth Furrow At-Will

Effect: The bulette burrows up to its speed at a depth of 1 square beneath the surface of the ground. This movement does not provoke opportunity attacks. Each time it moves beneath an enemy space for the first time during the movement, it makes the following attack against that enemy

    Attack: Melee 1 (creature in space); +21 vs. Fortitude

    Hit: The target falls prone.

Skills Athletics +22, Endurance +20
Str 26 (+17)                Dex 22 (+15)                Wis 20 (+14)
Con 23 (+15)                Int 5 (+6)                Cha 10 (+9)

Alignment unaligned        Languages -

Published in Monster Manual, page(s) 38, The Plane Above, page(s) 122, Monster Vault, page(s) 31, Dungeon Magazine 199.