Dire Corby Wastrel
Medium natural beast humanoid
Level 6 Skirmisher XP 250
|HP 72; Bloodied 36||Initiative +9|
|AC 20, Fortitude 17, Reflex 19, Will 17||Perception+10|
A wastrel’s melee attacks deal 5 extra damage against any enemy that grants combat advantage to it.
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d6 + 4 damage.
Double Peck At-Will
Effect: The wastrel uses beak twice. It can shift 2 squares before each attack.
Retributive Talon Recharge
Effect: The wastrel moves up to its speed. Any enemy that hits the wastrel with an opportunity attack during the move takes 10 damage.
Doom Step (fear, psychic) Encounter
Effect: The wastrel shifts up to its speed.
Attack: Close blast 5 (enemies in the blast); +9 vs. Will
Hit: 1d8 + 3 psychic damage, and the target grants combat advantage until the end of its next turn.
Skills Athletics +12, Stealth +12
Str 18 (+7) Dex 19 (+7) Wis 14 (+5)
Con 16 (+6) Int 11 (+3) Cha 8 (+2)
Alignment Chaotic Evil Languages -
Published in Dungeon Magazine 183.