Dire Corby
Medium natural humanoid
Level 7 Brute XP 300

HP 96; Bloodied 48Initiative +8
AC 19, Fortitude 19, Reflex 20, Will 17Perception+10
Speed 7Darkvision

Standard Actions

Gashing Beak At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d6 + 6 damage, and ongoing 5 damage (save ends).

Triggered Actions

Rending Screech (fear, psychic) Encounter

Trigger: The dire corby is first bloodied.

Attack (Free Action): Close burst 2 (creatures in the burst); +10 vs. Will

Hit: 2d6 + 5 psychic damage, and the target gains vulnerable 5 to all damage until the end of the dire corby’s next turn.

Miss: Half damage.

Skills Athletics +12, Stealth +13
Str 19 (+7)                Dex 21 (+8)                Wis 14 (+5)
Con 16 (+6)                Int 11 (+3)                Cha 9 (+2)

Alignment Chaotic Evil        Languages -

Published in Neverwinter Campaign Setting, page(s) 129.