Disciple of Nhagruul
Medium natural humanoid, human
Level 16 Controller (Leader) XP 1400

HP 153; Bloodied 76Initiative +13
AC 30, Fortitude 26, Reflex 30, Will 28Perception+7
Speed 6

Traits

Palpable Evil (fear) Aura 2

Enemies in the aura take a -2 penalty to all defenses.

Standard Actions

Flail (weapon) At-Will

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 2d10 + 8 damage, and the disciple can slide the target 1 square.

Soul Rot (necrotic, psychic) At-Will

Attack: Ranged 10 (one creature); +19 vs. Will

Hit: 2d8 + 5 necrotic and psychic damage, and the target cannot shift, use opportunity actions, or use immediate actions until the end of the disciple’s next turn.

Death by Thorns Encounter

Attack: Ranged 10 (one, two, or three creatures); +19 vs. Fortitude. If the disciple targets only one creature, it gains a +4 bonus to the attack roll.

Hit: 2d8 + 7 damage, and the target is dazed and takes ongoing 15 damage (save ends both).

Miss: Half damage.

Triggered Actions

Deranged Laughter (fear) Encounter

Trigger: The disciple becomes bloodied.

Effect (No Action): Close burst 2 (enemies in the burst). The disciple pushes the target up to half its speed. Until the end of the encounter, the disciple takes a -2 penalty to all defenses.

Stern Command Recharge

Trigger: An ally within 5 squares misses on an attack.

Effect (Immediate Interrupt): The triggering ally rerolls the attack roll. If it misses, the ally takes 10 damage.

Str 12 (+9)                Dex 21 (+13)                Wis 8 (+7)
Con 17 (+11)                Int 24 (+15)                Cha 20 (+13)

Alignment Chaotic Evil        Languages Common
Equipment: flail , robes.

Published in The Book of Vile Darkness, page(s) 2-91.