Displacer Beast Pack Lord
Huge fey magical beast
Level 13 Elite Skirmisher XP 1600
|HP 258; Bloodied 129||Initiative +14|
|AC 27, Fortitude 25, Reflex 26, Will 24||Perception+15|
|Speed 12||Low-light vision|
|Saving Throws +2; Action Points 1|
When a melee or a ranged attack hits the pack lord, if the player rolled an odd number on the attack roll, the attack misses. If the player rolled an even number on the attack roll, the attack hits as normal, and the beast loses this trait until the start of its next turn.
The pack lord ignores difficult terrain and speed penalties for squeezing.
The pack lord can make opportunity attacks against enemies within 3 squares of it.
Attack: Melee 3 (one creature); +18 vs. AC
Hit: 3d8 + 7 damage.
Attack: Melee 1 (one creature); +18 vs. AC
Hit: 2d12 + 10 damage.
Cunning Blitz At-Will
Effect: The pack lord shifts up to half its speed. At any point during that movement, it uses tentacle once, or two times against different creatures.
Clear the Path Recharge when first bloodied
Attack: Close burst 3 (enemies in the burst); +16 vs. Reflex
Hit: 2d6 + 7 damage, and the pack lord slides the target up to 3 squares.
Miss: Half damage, and the pack lord can slide the target 1 square.
Superior Shifting Tactics At-Will
Trigger: An attack misses the pack lord.
Effect (Free Action): The pack lord shifts 1 square. Before or after the movement, it uses tentacle.
Skills Stealth +17
Str 24 (+13) Dex 23 (+12) Wis 18 (+10)
Con 17 (+9) Int 10 (+6) Cha 12 (+7)
Alignment unaligned Languages -
Published in Monster Vault, page(s) 59.