Displacer Beast
Large fey magical beast
Level 9 Skirmisher XP 400

HP 97; Bloodied 48Initiative +11
AC 23, Fortitude 21, Reflex 22, Will 20Perception+12
Speed 12Low-light vision


Displacement (illusion)

When a melee or a ranged attack hits the displacer beast, if the player rolled an odd number on the attack roll, the attack misses. If the player rolled an even number on the attack roll, the attack hits as normal, and the beast loses this trait until the start of its next turn.

Threatening Reach

The displacer beast can make opportunity attacks against enemies within 2 squares of it.

Standard Actions

Tentacle At-Will

Attack: Melee 2 (one creature); +14 vs. AC

Hit: 2d6 + 7 damage.

Bite At-Will

Attack: Melee 1 (one creature); +14 vs. AC

Hit: 2d10 + 6 damage.

Cunning Blitz At-Will

Effect: The displacer beast shifts up to half its speed. At any point during that movement, it uses tentacle once, or two times against different creatures.

Triggered Actions

Shifting Tactics At-Will

Trigger: An attack misses the displacer beast.

Effect (Free Action): The displacer beast shifts 1 square.

Skills Stealth +14
Str 18 (+8)                Dex 20 (+9)                Wis 17 (+7)
Con 17 (+7)                Int 4 (+1)                Cha 10 (+4)

Alignment unaligned        Languages -

Published in Monster Manual, page(s) 70, Monster Vault, page(s) 57, Madness at Gardmore Abbey, page(s) 3-18.