Dolgaunt Lunatic
Medium aberrant humanoid (blind)
Level 8 Soldier XP 350

HP 85; Bloodied 42Initiative +11
AC 24, Fortitude 20, Reflex 22, Will 18Perception+5
Speed 6Blindsight 10
Immune blinded, gaze

Standard Actions

Grasping Tentacle At-Will

Requirement: The lunatic must not be grabbing more than one creature.

Attack: Melee 2 (one creature); +13 vs. AC

Hit: 2d6 + 9 damage, and the target is grabbed (escape DC 16).

Rending Claws At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d6 + 9 damage, or 4d6 + 9 if the target is grabbed by the lunatic.

Move Actions

Drag At-Will

Effect: The lunatic moves up to half its speed and pulls each creature it is grabbing into the nearest unoccupied space adjacent to it.

Str 17 (+7)                Dex 20 (+9)                Wis 12 (+5)
Con 13 (+5)                Int 9 (+3)                Cha 9 (+3)

Alignment Evil        Languages Deep Speech, Goblin

Published in Dungeon Magazine 206.