Doomdreamer
Medium natural humanoid human , human
Level 8 Controller XP 350

Initiative +6        Senses Perception +9
Blessing of the Elemental Eye aura 2; elemental and demon allies within the aura gain a +2 bonus to attack rolls.
HP 87; Bloodied 43
AC 22; Fortitude 18, Reflex 20, Will 21
Speed 6

Mace (standard, at-will) Weapon

+13 vs AC; 1d8+7 damage.

Chilling Ray (standard, at-will) Cold

Ranged 5; +12 vs Reflex; 1d8+7 cold damage, and the target is immobilized until the end of the doomdreamer’s next turn.

Touch of Insanity (standard, recharge ) Psychic

+12 vs Will; 1d6+7 psychic damage, and the target must move at least 1 square during its turn or take 10 psychic damage at the end of its turn (save ends).

Maddening Howl (standard, encounter)

Close burst 5; targets enemies; +12 vs Will; 2d8+7 thunder damage, and the target is dazed until the end of the doomdreamer’s next turn.

Alignment Chaotic Evil        Languages Abyssal, Common, Primordial
Str 14 (+6)      Dex 15 (+6)      Wis 20 (+9)
Con 15 (+6)      Int 19 (+8)      Cha 17 (+7)

Equipment: purple robes of Tharzidun, holy symbol of Elder Elemental Eye, mace .


Published in Legendary Evils.