Doppelganger Assassin
Medium natural humanoid (shapechanger)
Level 8 Lurker XP 350

Initiative +13        Senses Perception +10
HP 69; Bloodied 34
AC 23; Fortitude 18, Reflex 21, Will 21
Speed 6

Dagger (standard, at-will) Weapon

+13 vs AC; 1d4+5 damage.

Shapeshifter Feint (minor, at-will)

+11 vs Reflex; the doppelganger assassin gains combat advantage against the target until the end of the doppelganger assassin’s next turn.

Cloud Mind (standard; sustain minor, encounter) Charm

Close burst 5; +11 vs Will; the doppelganger assassin is invisible to the target. Affected targets are unable to see the doppelganger for as long as it sustains the effect, until the doppelganger attacks, or until it is hit by an attack.

Combat Advantage

The doppelganger assassin deals an extra 2d6 damage against any target it has combat advantage against.

Change Shape (minor; at-will) Polymorph

A doppelganger can alter its physical form to take on the appearance of any Medium humanoid, including a unique individual.

Alignment Evil        Languages Common
Skills Bluff +15, Insight +12, Stealth +14
Str 12 (+5)      Dex 21 (+9)      Wis 12 (+5)
Con 15 (+6)      Int 13 (+5)      Cha 19 (+8)

Equipment: dagger .


Published in Monster Manual, page(s) 71, Dungeon Magazine 155, page(s) 38, Dungeon Magazine 161, page(s) 32, 33, 35.