Dragonborn Commandant
Medium natural humanoid dragonborn , dragonborn
Level 7 Elite Soldier (Leader) XP 600

Initiative +5        Senses Perception +4
HP 158; Bloodied 79
AC 24; Fortitude 22, Reflex 18, Will 21
Saving Throws +2
Speed 5
Action Points 1

Fullblade (standard, at-will) Weapon

+13 vs AC; 1d12+5 damage and marked until the end of the commandant's next turn.

Arching Slice (standard, at-will) Weapon

+12 vs ; 2d6+5 damage.. The dragonborn commandant makes two fullblade attacks, each against a different target within reach.

Designating Smite (standard, recharge ) Weapon

+14 vs AC; 1d12+9 damage, and the target is marked until the end of the commandant’s next turn and slowed (save ends). In addition, while the creature is slowed due to this attack, the dragonborn commandant and all his allies gain a +1 power bonus to attack rolls and a +4 power bonus to damage rolls against that target.

Termination Order (immediate reaction, when an adjacent enemy becomes bloodied, encounter) Weapon

The dragonborn commandant immediately recharges designating smite (if necessary), and uses that power against the triggering enemy.

Dragon Breath (minor, encounter) Acid

Close blast 3; +12 vs Reflex; (+13 while bloodied)1d6+5 acid damage.

Dragonborn Frenzy (only while bloodied)

A dragonborn gains a +1 racial bonus to attack rolls and a +2 bonus to damage rolls.

Alignment Any        Languages Common, Draconic
Skills History +13, Intimidate +14
Str 20 (+8)      Dex 11 (+3)      Wis 12 (+4)
Con 15 (+5)      Int 16 (+6)      Cha 18 (+7)

Equipment: fullblade , plate armor .

Published in Dragon Magazine 365, page(s) 34.