Dragonkin Defender
Small natural humanoid (reptile), kobold
Level 6 Soldier XP 250

HP 70; Bloodied 35Initiative +6
AC 22, Fortitude 18, Reflex 16, Will 19Perception+4
Speed 5Darkvision
Resist 5 fire

Traits

For the Master

The defender gains a +1 bonus to attack rolls while it is within 5 squares of a dragon.

Standard Actions

Longsword (weapon) At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d8 + 5 damage, and the target is marked until the end of the defender’s next turn.

None Shall Pass (weapon) Recharge

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 3d8 + 5 damage, and the target is immobilized and takes a -2 penalty to all defenses (save ends both).

Minor Actions

Shifty At-Will

Effect: The defender shifts 1 square.

Skills Stealth +9
Str 17 (+6)                Dex 12 (+4)                Wis 13 (+4)
Con 14 (+5)                Int 11 (+3)                Cha 16 (+6)

Alignment Evil        Languages Common, Draconic
Equipment: longsword , scale armor .
Update (8/11/2011)
Updated to match Gardmore Abbey release.

Published in Draconomicon: Chromatic Dragons, page(s) 226, Madness at Gardmore Abbey, page(s) 4-31.