Large natural magical beast (mount, reptile)
Level 16 Skirmisher XP 1400
Initiative +15 Senses Perception +12; low-light vision
HP 157; Bloodied 78
AC 30; Fortitude 29, Reflex 27, Will 26
Speed 8, fly 10, overland flight 15
Claw (standard, at-will)
+21 vs AC; 2d8+7 damage.
Wing Swipe (standard, at-will)
+21 vs AC; 1d6+7 damage.
Flyby Attack (standard, at-will)
The drakkensteed flies up to 10 squares and makes one claw attack, or two wing swipes against different creatures, at any point during that movement. The drakkensteed doesn’t provoke opportunity attacks when moving away from the targets of the attacks
Fearsome Roar (standard, encounter) Fear
Close burst 3; targets enemies; +19 vs Fortitude; the target is dazed (save ends).
Drakkensteed Action (while mounted by a friendly rider of 16th level or higher; encounter) Fear, Mount
When the rider spends an action point to take an extra action, the drakkensteed’s fearsome roar recharges, and the drakkensteed uses it as a free action.
Alignment Unaligned Languages -
Str 24 (+15) Dex 21 (+13) Wis 19 (+12)
Con 21 (+13) Int 3 (+4) Cha 10 (+8)
Description: DRAKKENSTEEDS ARE FIERCE, remarkably cunning reptilian predators. A drakkensteed’s broad, sharp wings and long neck evoke flying predators of bygone epochs, yet its four-legged stance— complete with dagger-sharp claws—and its fanged snout are clearly draconic in nature. From their lairs in high peaks and caves, families of drakkensteeds claim a wide region as their own hunting ground, tolerating no competition.
Drakkensteed eggs and young are worth more than their weight in gold, since drakkensteeds can be trained to serve as mounts for particularly strongwilled riders.
Published in Draconomicon: Metallic Dragons, page(s) 196.