Medium natural animate (undead)
Level 5 Soldier XP 200
Initiative +3 Senses Perception +3; Darkvision
HP 66; Bloodied 33
AC 21; Fortitude 19, Reflex 15, Will 16
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Longsword (standard, at-will) Weapon
+12 vs AC; 1d8+5 damage.
Zombie Grab (standard, at-will)
+10 vs Reflex; the target is grabbed. Attempts to escape the zombie's grab take a -5 penalty.
If a dread zombie is reduced to 0 hit points by an attack that does not deal fire or radiant damage, the creature is not destroyed. The dread zombie falls prone and appears to be destroyed, but instead, the creature returns with 10 hit points at the beginning of its next turn.
A critical hit scored against a dread zombie reduces the zombie to 0 hit points.
Alignment Unaligned Languages -
Str 15 (+4) Dex 9 (+1) Wis 12 (+3)
Con 18 (+6) Int 3 (-2) Cha 4 (-1)
Equipment: heavy shield , longsword , plate armor .
Published in Open Grave, page(s) 76, 197.