Drow Arachnomancer
Medium fey humanoid
Level 13 Artillery (Leader) XP 800

HP 94; Bloodied 47Initiative +8
AC 27, Fortitude 23, Reflex 25, Will 25Perception+13
Speed 6Darkvision


Lolth’s Judgment

Whenever the drow hits an enemy with an attack, any spiders within sight of the drow gain a +2 bonus to attack rolls against that enemy until the end of the drow’s next turn.

Standard Actions

Scourge (weapon) At-Will

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 2d6 + 5 damage, and the target is immobilized (save ends).

Venom Ray (poison) At-Will

Attack: Ranged 10 (one creature); +18 vs. Reflex

Hit: 2d6 + 4 poison damage, and ongoing 10 poison damage (save ends).

Spider Curse (necrotic) Encounter

Attack: Ranged 20 (one creature); +18 vs. Will

Hit: 2d10 + 5 necrotic damage, and the target is weakened and takes ongoing 10 necrotic damage (save ends both).

Miss: Half damage, and ongoing 5 necrotic damage (save ends).

Venom Blast (poison) Encounter

Attack: Close blast 5 (enemies in the blast); +16 vs. Fortitude

Hit: 3d6 + 10 poison damage.

Miss: Half damage.

Minor Actions

Cloud of Darkness (zone) Encounter

Effect: Close burst 1. The burst creates a zone that lasts until the end of the drow’s next turn. The cloud blocks line of sight for all creatures except the drow. While entirely within the cloud, any creature other than the drow is blinded.

Skills Arcana +14, Dungeoneering +13
Str 10 (+6)                Dex 15 (+8)                Wis 14 (+8)
Con 10 (+6)                Int 16 (+9)                Cha 11 (+6)

Alignment evil        Languages Common, Elven
Equipment: robe, scourge .

Published in Monster Manual, page(s) 94, Underdark, page(s) 63, Dungeon Magazine 168, page(s) 13, P2 Demon Queen Enclave, page(s) 31, Monster Vault, page(s) 117.