Medium fey humanoid
Level 17 Controller XP 1600
Initiative +10 Senses Perception +14; Darkvision
HP 156; Bloodied 78
AC 31; Fortitude 26, Reflex 29, Will 31
Dagger (standard, at-will) Poison, Weapon
+22 vs AC; 1d4+9 damage, and the drow arcanist makes a secondary attack against the same target. Secondary Attack: +21 vs. Fortitude; see drow poison for the effect.
Shadow Missile (standard, at-will) Necrotic
Ranged 10; +21 vs Reflex; 1d10+7 necrotic damage, and the target is slowed (save ends).
Darkfire (minor, encounter)
Ranged 10; +21 vs Reflex; until the end of the drow arcanist’s next turn, the target grants combat advantage to all attacks, and the target cannot benefit from invisibility or concealment.
Shadow Fire (standard, recharge
Area burst 2 within 20; +21 vs Reflex; 5d6+7 fire damage, and the target is immobilized (save ends).
Drow Poison Poison
A creature hit by a weapon coated in drow poison takes a –2 penalty to attack rolls (save ends). First Failed Saving Throw: The target is also weakened (save ends). Second Failed Saving Throw: The target falls unconscious until the end of the encounter.
Alignment Evil Languages Common, Elven
Skills Arcana +17, Nature +19, Religion +17
Str 12 (+9) Dex 15 (+10) Wis 22 (+14)
Con 12 (+9) Int 18 (+12) Cha 20 (+13)
Equipment: dagger*, wand
*This weapon is coated in drow poison.
Published in Revenge of the Giants, page(s) 141.