Medium fey humanoid, drow
Level 15 Lurker XP 1200
|HP 114; Bloodied 57||Initiative +17|
|AC 29, Fortitude 26, Reflex 28, Will 24||Perception+14|
The darklasher’s attacks deal 2d10 extra damage against creatures granting combat advantage to it.
Dagger (weapon) At-Will
Attack: Melee 1 (one creature); +20 vs. AC
Hit: 2d8 + 10 damage.
Lashing Darkness (force) At-Will
Attack: Ranged 10 (one creature that can’t see the darklasher); +18 vs. Reflex
Hit: 3d10 + 12 force damage, and the darklasher can slide the target 1 square.
Shadow Levitation At-Will
Effect: The darklasher shifts up to 4 squares (20 feet) into the air. It then gains a fly speed of 4 (hover) and total concealment until the end of its next turn or until immediately after it attacks. When the flight ends, the darklasher descends safely to the ground.
Cloud of Darkness (zone) Encounter
Effect: Close burst 1. The burst creates a zone that lasts until the end of the encounter. The cloud blocks line of sight for all creatures except the darklasher. While entirely in the cloud, any creature other than the darklasher is blinded. The darklasher can dismiss the zone as a free action.
Skills Acrobatics +18, Stealth +18
Str 16 (+10) Dex 23 (+13) Wis 14 (+9)
Con 18 (+11) Int 17 (+10) Cha 13 (+8)
Alignment Evil Languages Common, Elven
Equipment: chainmail , dagger .
Published in Monster Vault: Threats to the Nentir Vale, page(s) 70.