Drow Hypnotist
Medium fey humanoid
Level 18 Controller XP 2000

HP 170; Bloodied 85Initiative +15
AC 32, Fortitude 28, Reflex 30, Will 31Perception+12
Speed 7Darkvision

Standard Actions

Dagger Lure (charm, weapon) At-Will

Attack: Melee 1 (one creature); +23 vs. AC

Hit: 4d4 + 15 damage.

Effect: The drow slides the target up to 2 squares.

Hand Crossbow (weapon) At-Will

Attack: Ranged 10 (one creature); +23 vs. AC

Hit: 3d6 + 15 damage, and the target is slowed (save ends).

    First Failed Saving Throw: The target is also weakened (save ends both).

    Second Failed Saving Throw: The target instead falls unconscious until the end of the encounter.

Hypnotic Suggestion (charm) Recharge

Attack: Ranged 5 (one creature); +21 vs. Will

Hit: The target is dominated until the end of the drow’s next turn.

Miss: The target is dazed until the end of the drow’s next turn.

Minor Actions

Cloud of Darkness (zone) Encounter

Effect: Close burst 1. The burst creates a zone that lasts until the end of the drow’s next turn. The zone blocks line of sight for all creatures except the drow. While entirely within the zone, any creature other than the drow is blinded.

Skills Bluff +21, Insight +17, Intimidate +21, Stealth +20
Str 14 (+11)                Dex 22 (+15)                Wis 17 (+12)
Con 18 (+13)                Int 14 (+11)                Cha 24 (+16)

Alignment Evil        Languages Common, Elven
Equipment: crossbow bolt x20, dagger , hand crossbow , leather armor .

Published in Dungeon Magazine 200.