Drow Infiltrator
Medium fey humanoid
Level 15 Lurker XP 1200

HP 107; Bloodied 53Initiative +17
AC 29, Fortitude 26, Reflex 28, Will 27Perception+13
Speed 6Darkvision

Traits

Shadow Strike (necrotic)

If the drow starts its turn insubstantial, it gains a +2 power bonus to attack rolls and its first hit with an attack during the turn deals 4d10 extra necrotic damage.

Standard Actions

Short Sword (weapon) At-Will

Attack: Melee 1 (one creature); +20 vs. AC

Hit: 3d6 + 13 damage.

Hand Crossbow (weapon) At-Will

Attack: Ranged 10 (one creature); +20 vs. AC

Hit: 3d6 + 13 damage, and the target is slowed (save ends).

    First Failed Saving Throw: The target is also weakened (save ends both).

    Second Failed Saving Throw: The target instead falls unconscious until the end of the encounter.

Shadow Form At-Will

Effect: The drow becomes insubstantial and gains phasing until the end of its next turn or until it attacks.

Minor Actions

Darkfire Encounter

Attack: Ranged 10 (one creature); +18 vs. Reflex

Hit: The target grants combat advantage and cannot benefit from invisibility or concealment until the end of the drow’s next turn.

Skills Bluff +17, Diplomacy +17, Insight +13, Stealth +18
Str 16 (+10)                Dex 22 (+13)                Wis 13 (+8)
Con 11 (+7)                Int 15 (+9)                Cha 20 (+12)

Alignment Evil        Languages Common, Elven, Giant
Equipment: crossbow bolt x20, hand crossbow , leather armor , short sword .

Published in Dungeon Magazine 200.