Drow Scout
Medium fey humanoid, drow
Level 2 Skirmisher XP 125

HP 38; Bloodied 19Initiative +6
AC 16, Fortitude 14, Reflex 15, Will 13Perception+6
Speed 6Darkvision

Standard Actions

Longsword (poison, weapon) At-Will

Attack: Melee 1 (one creature); +7 vs. AC

Hit: 1d8 + 6 damage, and if the target is granting combat advantage to the scout, ongoing 3 poison damage (save ends).

Effect: The scout can shift 1 square.

Short Sword (poison, weapon) At-Will

Attack: Melee 1 (one creature); +7 vs. AC

Hit: 1d6 + 5 damage, and if the target is granting combat advantage to the scout, ongoing 3 poison damage (save ends).

Effect: The scout shifts up to 2 squares.

Two-Weapon Attack Recharge when first bloodied

Effect: The drow uses longsword and short sword.

Minor Actions

Cloud of Darkness (zone) Encounter

Effect: Close burst 1. The burst creates a zone that lasts until the end of the scout’s next turn. The zone blocks line of sight for all creatures except the scout. While entirely in the zone, any creature other than the scout is blinded.

Skills Stealth +9
Str 12 (+2)                Dex 17 (+4)                Wis 11 (+1)
Con 14 (+3)                Int 11 (+1)                Cha 13 (+2)

Alignment Evil        Languages Common, Elven
Equipment: leather armor , longsword , short sword .

Published in Dungeon Magazine 204.