Drow Spider Totemist
Medium fey humanoid, drow
Level 16 Controller (Leader) XP 1400

HP 154; Bloodied 77Initiative +11
AC 30, Fortitude 26, Reflex 29, Will 27Perception+17
Speed 6Darkvision

Traits

Dark Pact Mobility Aura 5

Bloodied allies in the aura automatically succeed on saving throws against slowing effects and immobilizing effects.

Standard Actions

Totem Bite (poison, weapon) At-Will

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 2d10 + 3 damage, and ongoing 10 poison damage (save ends).

Venom Ray (implement, poison) At-Will

Attack: Ranged 5 (one creature); +19 vs. Reflex

Hit: 3d8 + 6 poison damage, and the target is immobilized until the end of its next turn.

Minor Actions

Spider Swarm (poison, zone) Recharge

Effect: Close burst 2. The burst creates a zone that lasts until the end of the encounter or until the totemist uses spider swarm again. Enemies grant combat advantage while in the zone, and any enemy that ends its turn there takes 10 poison damage.

Skills Arcana +20, Intimidate +18
Str 15 (+10)                Dex 17 (+11)                Wis 19 (+12)
Con 18 (+12)                Int 24 (+15)                Cha 21 (+13)

Alignment Evil        Languages Common, Elven
Equipment: robes, spider totem

Published in Monster Vault: Threats to the Nentir Vale, page(s) 70.