Medium fey humanoid
Level 16 Lurker XP 1400
Initiative +16 Senses Perception +15; Darkvision
HP 114; Bloodied 57
AC 30; Fortitude 28, Reflex 29, Will 27
Warblade (standard, at-will) Poison, Weapon
+21 vs AC; 1d10+7 damage, and the drow warblade makes a secondary attack against the same target. Secondary Attack: +19 vs. Fortitude; see drow poison for the effect.
Hand Crossbow (standard, at-will) Poison, Weapon
Ranged 10/20; +21 vs AC; 1d8+7 damage, and the drow warblade makes a secondary attack against the same target. Secondary Attack: +19 vs. Fortitude; see drow poison for the effect.
Darkfire (minor, encounter)
Ranged 10; +19 vs Reflex; until the end of the drow warblade’s next turn, the target grants combat advantage to all attackers, and the target cannot benefit from invisibility or concealment.
The drow warblade deals an extra 3d8 damage on melee and ranged attacks against any target it has combat advantage against.
Drow Poison Poison
A creature hit by a weapon coated in drow poison takes a –2 penalty to attack rolls (save ends). First Failed Saving Throw: The target is also weakened (save ends). Second Failed Saving Throw: The target falls unconscious until the end of the encounter.
Alignment Evil Languages Common, Elven
Skills Dungeoneering +15, Intimidate +14, Stealth +17
Str 16 (+11) Dex 19 (+12) Wis 14 (+10)
Con 12 (+9) Int 13 (+9) Cha 12 (+9)
Equipment: 20 bolts*, warblade*, chainmail, hand crossbow
*These weapons are coated in drow poison.
Published in Revenge of the Giants, page(s) 132.