Medium fey humanoid
Level 23 Brute XP 5100
|HP 265; Bloodied 132||Initiative +18|
|AC 35, Fortitude 36, Reflex 35, Will 33||Perception+11|
|Resist 10 poison|
Spider Host (poison) Aura 1
While the zealot is bloodied, any enemy within the zealot’s aura that becomes bloodied takes ongoing 20 poison damage (save ends).
Fullblade (weapon) At-Will
Attack: Melee 1 (one creature); +28 vs. AC
Hit: 3d12 + 19 damage.
Miss: The zealot gains a +2 bonus to melee attack rolls and a +5 bonus to melee damage rolls until the end of its next turn.
Attack: Ranged 10 (one creature); +26 vs. Reflex
Hit: The target grants combat advantage and cannot benefit from invisibility or concealment until the end of the zealot’s next turn.
Spider Burst (poison, zone)
Trigger: The zealot drops to 0 hit points.
Effect (No Action): The zealot’s death creates a zone in a close burst 1 that lasts until the end of the encounter. The zone is difficult terrain, and any creature that starts its turn within the zone takes 10 poison damage.
Str 27 (+19) Dex 24 (+18) Wis 10 (+11)
Con 25 (+18) Int 12 (+12) Cha 21 (+16)
Alignment chaotic evil Languages Abyssal, Common, Elven
Equipment: fullblade .
Published in Monster Manual 3, page(s) 76, Dungeon Magazine 212.