Drowned Ghost
Medium shadow humanoid (undead)
Level 11 Artillery XP 600

Initiative +10        Senses Perception +7; Darkvision
Ghost Water aura 2; any living creature that starts its turn within the aura is slowed until the start of its next turn.
HP 60; Bloodied 30
AC 24; Fortitude 21, Reflex 24, Will 23
Immune disease, poison; Resist insubstantial
Speed 6, climb 6 (spider climb); phasing

Spirit Touch (standard, at-will) Necrotic

+16 vs Reflex; 2d6+4 necrotic damage.

Eerie Transfiguration (standard, recharge ) Psychic

Ranged 5; +16 vs Will; 3d6+8 psychic damage, and the target’s features appear to distort.

Secondary Attack (Gaze, Psychic) Close burst 3; targets enemies within 3 squares of the primary target; +14 vs Will; the target takes ongoing 5 psychic damage and is dazed (save ends both).

Vengeful Emanation (standard, at-will) Psychic

Ranged 5; +16 vs Will; 2d6+6 psychic damage.

Alignment Unaligned        Languages Common
Skills Stealth +15
Str 15 (+7)      Dex 21 (+10)      Wis 14 (+7)
Con 13 (+6)      Int 10 (+5)      Cha 18 (+9)


Published in Open Grave, page(s) 150.