Durastoran the Wyrmbreaker
Medium natural humanoid
Level 29 Elite Controller XP 30000

Initiative +21        Senses Perception +26; Darkvision, truesight 10
HP 466; Bloodied 233
Regeneration 15
AC 44; Fortitude 41, Reflex 43, Will 44
Immune disease; Resist 30 necrotic; 20/variable (3/encounter)
Saving Throws +2
Speed 8, teleport 6
Action Points 1

Claw (standard, at-will)

+33 vs AC; 2d6+7 damage, and the target is stunned until the end of Durastoran’s next turn.

Deceiving Lure (standard, at-will) Charm

Ranged 10; +33 vs Will; Durastoran slides the target 5 squares and the target makes a basic attack as a free action against a target of Durastoran’s choice at the end of the move (if possible).

Frightful Phantom (standard, recharge ) Fear

Ranged 5; +33 vs Will; 5d10+7 psychic damage, Durastoran pushes the target 5 squares, and the target is stunned (save ends). Miss: Half damage, and the target is dazed (save ends).

Terrifying Visions (standard, at-will) Psychic

Ranged 20; +33 vs Will; 4d6+9 psychic damage, and the target is dazed (save ends). First Failed Saving Throw: The target is stunned (save ends).

Deadly Phantom (minor; recharge ) Illusion

Until the end of Durastoran’s next turn, an enemy that attacks his AC or Reflex must make two attack rolls and use the lower result. If the attack misses, the attacker hits itself with the attack.

Deceptive Veil (minor; at-will) Illusion

Durastoran disguises himself to appear as any Medium humanoid. A successful Insight check (opposed by Durastoran’s Bluff check) pierces the disguise.

Prophetic Foreknowledge (immediate interrupt, when an enemy hits durastoran; encounter)

The triggering enemy’s successful attack against Durastoran instead fails.

Alignment Evil        Languages Common, Abyssal, Draconic, Elven, Giant
Skills Arcana +27, Bluff +28, Diplomacy +28, History +27, Insight +26, Intimidate +28, Religion +27, Stealth +26, Streetwise +28
Str 21 (+19)      Dex 25 (+21)      Wis 25 (+21)
Con 23 (+20)      Int 27 (+22)      Cha 29 (+23)


Published in Eberron Campaign Setting, page(s) 31.