Durgen Anvilson
Medium natural humanoid, dwarf
Level 10 Soldier XP 500

HP 105; Bloodied 52Initiative +8
AC 26, Fortitude 24, Reflex 20, Will 22Perception+9
Speed 5Low-light vision
Saving Throws +5 against poison effects

Traits

Executioner

Durgen’s melee attacks deal 1d8 extra damage to prone targets.

Stand the Ground

Durgen can move 1 square fewer than the effect specifies when subjected to a pull, a push, or a slide.

Steady-Footed

Durgen can make a saving throw to avoid falling prone when an attack would knock him prone.

Standard Actions

Battleaxe (weapon) At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 2d10 + 7 damage, and the target is slowed until the end of Durgen’s next turn.

Shield Bash At-Will

Attack: Melee 1 (one creature); +13 vs. Reflex

Hit: 3d6 + 3 damage, and the target falls prone.

Triggered Actions

Stay Down (weapon) At-Will

Trigger: An adjacent enemy stands up.

Attack (Immediate Reaction): Melee 1 (the triggering enemy); +15 vs. AC

Hit: 1d10 + 8 damage, and the target falls prone.

Skills Dungeoneering +16, Endurance +15, Heal +14
Str 20 (+10)                Dex 12 (+6)                Wis 19 (+9)
Con 17 (+8)                Int 8 (+4)                Cha 10 (+5)

Alignment Lawful Good        Languages Common, Dwarven
Equipment: battleaxe , heavy shield , plate armor .

Published in Dungeon Magazine 194.