Durud Fragment Mage
Medium immortal humanoid
Level 20 Elite Controller XP 5600
Initiative +15 Senses Perception +19; all-around vision
HP 376; Bloodied 188
AC 33; Fortitude 30, Reflex 32, Will 31
Saving Throws +2
Speed 8, fly 6, teleport 3
Action Points 1
Dagger (standard, at-will) Weapon
+25 vs AC; 2d4+8 damage.
Fragment Spike (standard, at-will) Force, Implement
Ranged 20; targets one or two creatures; +25 vs Will; 3d8+8 force damage, and the target is knocked prone.
Vortex of Lakal (standard, recharge ) Force, Implement, Radiant, Zone
Area burst 3 within 20; +26 vs Fortitude; 2d10+7 radiant damage, and the target is pulled 2 squares toward the origin square of the burst and slowed (save ends). The burst creates a zone that lasts until the end of the durud fragment mage’s next turn. Any creature that ends its turn within the zone takes 20 force damage.
Implacable Determination (free, when an enemy within 5 squares of the durud fragment mage scores a critical hit; encounter)
The durud fragment mage can make a basic attack, shift 1 square, or move its speed.
Alignment Unaligned Languages Supernal
Str 23 (+16) Dex 20 (+15) Wis 19 (+14)
Con 20 (+15) Int 26 (+18) Cha 24 (+17)
Equipment: robe, orb, dagger .
Published in The Plane Above, page(s) 157.